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I am not creating a world, I just describe another world which already existed to players
ゲーム世界を創造しない、別世界を表現するだけだ
​游戏本天成,妙手偶得之

I'm a game designer, now in Ubisoft, specializes in technical & level design.

MY PORTFOLIO

Here shows my personal ideas, concepts and works!

PROJECT EXPERIENCES

01

FIRST-PERSON SHOOTER & ROYAL GAME

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Game Designer(2021 ~ 2022)

Worked with Activision to co-develop the Call of Duty: Warzone in Virtuos, worked on art assets development & in-game adjustment.

02

MASSIVELY MULTYPLAYER ONLINE ROLE-PLAYING GAME

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Support Designer (2021)

Worked with Bandai Namco to co-develop the Blue Protocol in Virtuos, as a support Designer and worked on in-game graphic modification to avoid policy violation.

03

REMAKED ADVENTURE GAME

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Level Designer (2022 ~ 2023)

Worked with Desiney as level designer. Remake the levels and gameplays on Unreal Engine 4 to meet the modern game  standard.

04

REMADE ROLE-PLAYING GAME

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Technical Designer (2023 ~ 2024)

Team-worked with Paris Studio as combat & UI designer. 

Based on Unreal Engine 5 and remade the combat & HUD to meet the next generation standard.

05

FIRST-PERSON SHOOTER & ROYAL GAME

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Level Designer (2024 ~ now )

As the team leader in this project and mainly work on the level design for the multiplayer battle royale map.

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