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執筆者の写真Wu Guanyu

35. Composition Angle

This is the summary of Emilio Padulo's Level Design Master Class.


· Theory


· Theory

1. These are the angles that the player will be seeing how the composition is laid out for them.

2. Choosing the right angle can make a huge difference in how the player reacts to a scene. (Emotional Impacts)

3. Different angles perform different roles.

4. They change the depth and perspective of a scene based on how the dominant is placed.


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